Upper arm modelled from reference image: Gray's Anatomy, 20th Ed., (1918).
Modelling, lighting, texturing, and animation in 3DS Max. Textures created in Photoshop. Post-processing with AfterEffects.
Vertebra retopologized to optimize polygon count.
Both models suitable for use in real-time engines.
Created for Master's course in 3D Modelling at the School of Simulation and Visualisation, Glasgow School of Art.
![Still Image , Final Composition](https://cdn.myportfolio.com/30ce62cd-dbc8-4d15-a82b-8b83ab6a91ca/b9cac056-6efe-45df-99d1-b30aea0f8dc0_rw_1920.png?h=93e21431aeba46b2ab336c4a93c47d18)
Still Image , Final Composition
![Ref: Gray's Anatomy 20th Ed. (1918)](https://cdn.myportfolio.com/30ce62cd-dbc8-4d15-a82b-8b83ab6a91ca/8c7cd66f-3e4f-41c5-8923-edbcc9bb9cab_rw_600.gif?h=303270913eb1603bc039b0f57f6b6434)
Ref: Gray's Anatomy 20th Ed. (1918)
![Still from Animation](https://cdn.myportfolio.com/30ce62cd-dbc8-4d15-a82b-8b83ab6a91ca/9f99c607-4d62-4bf6-9a9a-d2fc429b5fff_rw_1920.png?h=5eaa104e404d1292d963ef1071894e16)
Still from Animation
![Retopology](https://cdn.myportfolio.com/30ce62cd-dbc8-4d15-a82b-8b83ab6a91ca/de53e9b0-1fa0-4cc0-90af-9ab45df2547a_rw_600.png?h=502b5fdee1ab55f181dcf63ef73e4110)
Retopology
![Wireframe override of arm model](https://cdn.myportfolio.com/30ce62cd-dbc8-4d15-a82b-8b83ab6a91ca/e5050048-badb-48f5-bfbe-e130dbed9438_rw_600.png?h=6117fe2ad4a3f6bc28502f7351fbaa82)
Wireframe override of arm model
![Still from Animation](https://cdn.myportfolio.com/30ce62cd-dbc8-4d15-a82b-8b83ab6a91ca/da501161-7df4-4363-9a3f-217b5860458e_rw_1920.png?h=30ccbfd9cef76903577e952e15984fb7)
Still from Animation
Short animation presenting the models.
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